Willpower determines how likely a creature may be able to reduce or negate the effects of spells and magical afflictions, like Confused, Dazed, Feebleminded, Frightened, Paralyzed, Slowed, Unlucky, Weakened and Petrified. It is contrasted by an attacker’s Accuracy, and is determined by a creature’s Intelligence.
Mechanics[edit | edit source]
Base = 0 for Human players, but can vary depending on creature type.
Bonus depends on the creature's Natural Intelligence:
The chance to evade an attack or avoid an effect through Willpower is:
Items with Willpower[edit | edit source]
|Item Name||Slot||Willpower||Willpower from Recipes|
|Scholar Boots||Feet||----||+100 if made with Primal Weave|
|Scholar Clothes||Chest||----||+100 if made with Primal Weave|
|Scholar Gloves||Hands||----||+100 if made with Primal Weave|
|Scholar Hood||Head||----||+100 if made with Primal Weave|
|Wooden Buckler||Shield||----||+100 if made with Yew Wood and Animal Leather|
|Wooden Heater Shield||Shield||----||+100 if made with Yew Wood and Animal Leather|