Fractured Online Wiki
Advertisement
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Icon Name Description Status Type
Icon StatusEffect Absorb
Absorb Absorbs [INT*2]% of all the Fire/Ice/Shock damage you receive, half of which is then converted into Mana. Obtained with the spell Absorb Elements. Magical Protection
Icon StatusEffect Bleeding
Bleeding Stacks from 1 to 100.

Stacks decrease by 4 per second.

Inflicts from 2% to 8% of of the maximum Health of the target every 4 seconds as Pure Damage, plus half that damage every 0.5 seconds if the subject is moving.

Physical Debuff
Icon StatusEffect Blinded
Blinded Sets hard cap for PER to 5. Magical Debuff
Icon AbilityEffect Bloodlust
Bloodlust Your basic attacks deal 50% more damage to Bleeding opponents, and you recover 15% of the damage you deal as Health. Physical Buff
Icon StatusEffect Burning
Burning
Suffer 100 Fire Damage every second for 4 seconds and lowers Fire Resistance by 400. At the end of the effect, you get 4 Warm stacks. Obtained by reaching 100 Warm stacks. Elemental Condition
Icon StatusEffect BurningHot
Burning Hot Not implemented yet.
Icon AbilityEffect CallToTenacity
Call to Tenacity Increases Fortitude by [CHA*30]. Obtained by the Call to Tenacity skill. The Charisma of the skill user determines the effect. Physical Debuff
Icon StatusEffect Chilled
Chilled Can be stacked from 1 to 100 Move Speed is reduced by 0.5% for each stack. Ice Resistance is lowered by 2 for each stack. The stacks decrease by 5 every second. Upon reaching 100 stacks, this status is replaced by the Frozen status. Most skills that inflict Ice Damage also inflict a certain amount of Chilled stacks. Elemental Condition
Icon StatusEffect Cold
Cold Not implemented yet.
Icon StatusEffect ConcussiveStrike
Concussive Strike Suffering Crush Damage over 4 seconds, equal to the damage caused by the Concussive Strike skill that originated this status. Physical Debuff
Icon StatusEffect Confused
Confused Willpower is lowered by 500 and all spells have a 30% chance to fail. When a spell fails, the cooldown is still triggered. Caused by skills like Shimmering Sphere. Magical Debuff
Icon StatusEffect Corrosion
Corrosion Can be stacked from 1 to 100. Armor is lowered by 4 for each stack. Every second, inflicts 1 Acid Damage for each stack. The stacks decrease by 5 every second. Most skills that inflict Acid Damage also inflict a certain amount of Corrosion stacks. None
Icon StatusEffect Crippled
Crippled Sets hard cap for DEX to 5 and lowers Move Speed. Physical Debuff
Icon StatusEffect Dazed
Dazed Lowers Willpower by 500. Caused by Mind Strike. Magical Debuff
Icon StatusEffect DeathBargain
Death Bargain Cannot be Knocked Out while this status lasts. Killing another creature before the end of the effect, removes it and restores [INT*2]% of your Max Health. Granted by the skill Death Bargain. Magical Buff
Icon AbilityEffect Empower
Empower Grants [INT*2]% Damage Increase, [INT*20] Max Health and immunity to the Weakened status effect. Obtained by the skill Empower. The Intelligence of the skill user determines the effect. Magical Buff
Icon StatusEffect Encumbered
Encumbered Disables run Going over 100% of weight limit
Icon StatusEffect Enraged
Enraged Gain 10% bonus Movement Speed and you can't be Knocked Out, but you can only use Warfare abilities. Additionally you gain immunity to Confused, Dazed, Frightened, Paralyzed, Sickened, Snared, Stunned and Slowed. Granted by the Enrage skill. Physical Buff
Icon StatusEffect Exhausted
Exhausted
Icon StatusEffect ExposeVulnerabilities
Expose Vulnerabilities Resistances lowered by [INT*20] points.

Resistances higher than 500 are unaffected.

Obtained from the skill Expose Vulnerabilities. The Intelligence of the skill user determines the effect.

Magical Debuff
Icon StatusEffect Fatigued
Fatigued
Icon StatusEffect FreezingCold
Freezing Cold Not currently implemented.
Icon StatusEffect frightened
Frightened Sets hard cap to CHA to 5.

Lowers damage inflicted by 20%.

Willpower, Evasion and Fortitude values lowered by 200 points. Inflicted by skills like Warcry.

Magical Debuff
Icon StatusEffect Frozen
Frozen Blocks Evasion and actions for 4 seconds.

Armor increased by 300.

Ice Resistance lowered by 200.

Obtained by reaching 100 Chilled stacks. At the end of the effect, you get 4 Chilled stacks.

Elemental Condition
Icon StatusEffect Encumbered
Heavily Encumbered Disables run and actions

Halves Move Speed.

Icon StatusEffect Hidden
Hidden
Icon StatusEffect Hot
Hot Currently not implemented.
Icon StatusEffect Hungry
Hungry
Icon AbilityEffect Inspire
Inspire Immune to Fear and gain [CHA*10] Accuracy, Evasion, Fortitude and Willpower. Granted by the skill Inspire. Physical Buff
Icon StatusEffect Magnetize
Magnetize Shock Resistance is reduced by [INT*10], and every time you would receive a Shocked stack, you release a small shockwave dealing 100 Shock Damage to any other nearby creature. Magical Debuff
Icon StatusEffect MonsterProtection
Monster Protection You won't get attacked by monsters for fixed amount of time or until you attack. Obtained after getting back up after being Knocked Down/Unconscious or logging into game.


None
Icon StatusEffect Paralyzed
Paralyzed Blocks Evasion and actions.

Caused by the Shocked status.

Elemental Condition
Icon StatusEffect PavedRoad
Paved Road Increase Move Speed by 30%, or by 50% while carrying a wagon.

Obtained by walking on paved roads.

None
Icon StatusEffect Petrify
Petrify Blocks Evasion and actions.

Armor is set to the following values:

- Slash Armor 800

- Crush Armor 400

- Pierce Armor 800


Inflicted by the Petrify skill.

None
Icon StatusEffect Poisoned
Poison Stacks from 1 to 100.

Stacks decrease by 2 per second.

Inflicts from 5% to 30% of of the maximum Health of the target every 3 seconds, as Poison Damage.

Poison
Icon StatusEffect RendArmorDebuff
Rend Armor Armor reduced by [DEX+PER]%.

Inflicted by the skill Rend Armor. The Dexterity and Perception of the skill user determine the effect.

Physical Debuff
Icon Resolve
Resolve Immune to all Physical Debuffs. Granted by the skill Resolve. Physical Buff
Icon AbilityEffect ShieldsUp
Shields Up Gain [CHA*5] Bonus to all Resistances.

Any Block Chance from Shields or Weapons is doubled.

Granted by the skill Shields Up. The Charisma of the skill user determines the effect.

None
Icon StatusEffect Shocked
Shocked Can be stacked from 1 to 100. Shock Resistance is lowered by 2 points for each stack. Every time another Shocked stack is received, there is a 0.4% for each stack already applied, to be Paralyzed for 0.4 seconds. Stacks decrease by 5 every seconds. Elemental Condition
Icon StatusEffect Slowed
Slowed Reduce Move Speed by 40% and Attack Speed by 40%. Caused by skills like Slow and Warcry. Magical Debuff
Icon StatusEffect Silenced
Silenced Blocks spells from Magical Schools and sets hard cap on CHA to 10. Caused by spells like Word of Power: Silence. Magical Debuff
Icon StatusEffect EntanglingWeb
Snared (Web) Block Movement. Caused by the skills Entangling Web and Cobweb. Snare
Icon StatusEffect NetTrap
Snared (Net) Blocks movement. Caused by the skill Net Trap. Snare
Icon StatusEffect SnaredRoots
Snared (Roots) Blocks movement. Caused by the skill Entangling Roots. Snare
Icon StatusEffect Starving
Starving
Icon StatusEffect stunned
Stunned Disables actions and Evasion Physical Debuff
Icon StatusEffect SupressHealing
Suppress Healing Cannot be Healed. Caused by the skill Death Circle. None
Icon StatusEffect TotemIOfDecay
Totem of Decay Inflicts [INT*2.5] Poison Damage every second.

Also inflicts Slowed.

Inflicted by a nearby Totem of Decay. The Intelligence of the skill user determines the effects.

Magical Debuff
Icon StatusEffect TotemofWildfire
Totem of Wildfire Incrase Fire Resistance by [INT*15] points.

Basic attacks inflict [INT*1.5] additional FIre Damage.

Granted by a nearby Totem of Wildfire. The Intelligence of the totem's owner determines the effects.

Totem of Wildfire Duration: 2s renewed every 1s while inside aoe of totem
Icon StatusEffect Unconscious
Unconscious Word of Power: Kill
Icon AbilityEffect UnholyStrenght
Unholy Strength Fire Resistance lowered by 250.

Suffer 25 Pure damage per second.

Strength increased by [CHA*0.32].

Granted by the skill Unholy Strenght. The Charisma of the user determines the effects.

Magical Buff
Icon StatusEffect VerdantRegrowth
Verdant Regrowth Grants [INT*2] Health Regeneration bonusa nd immunity to Bleed and Crippled.

Granted by the skill Verdant Regrowth. The Intelligence of the skill user determines the effects.

Magical Buff
Icon ViciousAttacks
Vicious Attacks Basic attacks deal [STR*1]% extra damage to your opponents for each physical debuff active on them. Granted by the skill Vicious Attacks. None
Icon StatusEffect Warm
Warm
Can be stacked from 1 to 100. Fire Resistance is lowered by 4 points for each stack. Upong obtaining 100 stacks, this status is replaced by Burning. Stacks decrease by 5 every second. Most skills that inflict Fire Damage also inflict Warm stacks. Elemental Condition
Icon StatusEffect Weakened
Weakened Strength hard cap set to 10.

Inflicted by the skill Weaken.

Magical Debuff
Advertisement