Abilities
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The school of Necromancy mastered several ways to steal, extinguish or manipulate the energy flowing within living creatures.
Necromancy spells deal with powers that bring death or decay, but they’re also able to corrupt Elysium’s primal energy and infuse it into the bodies of fallen creatures and mechanical constructs, animating them into new, twisted forms of life. Moreover, thanks to blood magic techniques, the caster can link its own energy to that of other creatures in order to create powerful connections to spread curses and ravage its victims from within.
The power of most abilities belonging to this school depends on the Intelligence and Charisma of the caster.
Bond Of Agony | ||
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Your linked target takes [INT*2]% of all the damage you take as pure damage. | |
Memory Cost: 1
Spell Group: Targeted Offensive Target Type: Entity Targeting Range: 6 Casting Range: 30 Check LOS: False | ||
Mana Cost: 500 | ||
Cooldown: 15 | ||
School: Necromancy |
Death Bargain | ||
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If you would go unconscious or die, you instead become immortal for 20 seconds. If you manage to kill any creature before the timer runs out, the spell ends and you regain [INT*2%] of your Max Health. Otherwise, you die. | |
Ready Trigger: On Death
Memory Cost: 3 Spell Group: Ready On Death Activation Type: Ready Target Type: Self Targeting Range: 0 Casting Range: 0 Check LOS: True | ||
Felghoul Skeletal Dragon | ||
Allowed Weapons: Spell Channeling Allowed Armor: Light|Medium Mana Cost: 0 | ||
Cooldown: 60 | ||
School: Necromancy |
Death Circle | ||
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Any enemies within a 3 meters from a location of your choice takes [INT*12] Magic damage and can't recover health for [INT/3] seconds (reduced by: Fortitude). | |
Memory Cost: 3
Spell Group: Targeted Offensive Activation Type: Default Target Type: Location Targeting Range: 12 Casting Range: 15 Check LOS: True | ||
Allowed Weapons: Spell Channeling Allowed Armor: Light|Medium Mana Cost: 450 | ||
Cooldown: 20 | ||
School: Necromancy |
Life Drain | ||
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You steal [INT*5] Health from your target each seconds, Slowing it during the process. | |
Memory Cost: 1
Spell Group: Targeted Offensive Activation Type: Default Target Type: Entity Targeting Range: 6 Casting Range: 8 Check LOS: True Target Entity Type: 0 | ||
Allowed Weapons: Spell Channeling Mana Cost: 150 + (20/s) | ||
Cooldown: 15 | ||
School: Necromancy |
Mana Drain | ||
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You steal [INT*5] Mana from your target each seconds, Slowing it during the process. | |
Memory Cost: 1
Spell Group: Targeted Offensive Activation Type: Default Target Type: Entity Targeting Range: 6 Casting Range: 8 Check LOS: True Target Entity Type: 0 | ||
Allowed Weapons: Spell Channeling Mana Cost: 150 (+20/s) | ||
Cooldown: 15 | ||
School: Necromancy |
Unholy Strength | ||
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You and every ally within 8 meters from you gain [CHA*3] Strength for 15 seconds, but lose 250 Fire Resistance and take 25 Pure damage per second. | |
Memory Cost: 2
Spell Group: Self-Beneficial Activation Type: Default Target Type: Self Targeting Range: 0 Casting Range: 0 Check LOS: True | ||
Felghoul | ||
Allowed Weapons: Spell Channeling Mana Cost: 300 | ||
Cooldown: 20 | ||
School: Necromancy |
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