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return {
    --[[--------------------------------------------]]
    --[[---------------- ABJURATION ----------------]]
    --[[--------------------------------------------]]
    ['Absorb'] = {
        ['description'] = "You raise an invisible [[Status Effects#Absorb|barrier]] around you, which absorb any [[Magic damage|magical]] and [[Elemental damage]] you would receive (before resistances are applied) and converts it into [[Mana]].",
        ['school'] = "Abjuration",
        ['mana_cost'] = 500,
        ['cooldown'] = 60,
        ['image'] = "Icon Absorb.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "Damage Absorbed: 150+INT*30<br>Duration: 60s"
    },
    ['Mage Armor'] = {
        ['description'] = "This spell grants [INT*10] [[Armor]] and [INT*8] Magic [[Resistances|Resistance]]. The Armor bonus doesn't stack with the armor gained from equipment.",
        ['school'] = "Abjuration",
        ['mana_cost'] = "150 (+5/s)",
        ['cooldown'] = 20,
        ['image'] = "Icon MageArmor.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "[[Focus Ability]]"
    },
    ['Protection from Fire'] = {
        ['description'] = "This spell grants complete immunity to Fire damage.",
        ['school'] = "Abjuration",
        ['mana_cost'] = "200 + (10/s)",
        ['cooldown'] = 20,
        ['image'] = "Icon Protection from Fire.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "Toggle Group: DamageProtection"
    },
    ['Protection from Poison'] = {
        ['description'] = "This spell grants complete immunity to [[Poison]] damage and the [[Poisoned]] status.",
        ['school'] = "Abjuration",
        ['mana_cost'] = "200 (+10/s)",
        ['cooldown'] = 20,
        ['image'] = "Icon Protection from Poison.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "Toggle Group: DamageProtection"
    },

    --[[-----------------------------------------------]]
    --[[------------------ ALTERATION -----------------]]
    --[[-----------------------------------------------]]
    ['Slow'] = {
        ['description'] = "You attempt to [[Status Effects#Slowed|slow]] every hostile creature within 5 meters from target location. All victims can resist the effect of this spell through a successful [[Willpower]] save throw.",
        ['school'] = "Alteration",
        ['mana_cost'] = 300,
        ['cooldown'] = 18,
        ['image'] = "Icon Slow.png",
        ['allowed_weapons'] = "Melee/Ranged (Light/Medium), Mage, Unarmed",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "Slow Duration: INT*0.6"
    },
    ['Verdant Regrowth'] = {
        ['description'] = "You and every ally within 2 meters gain [INT*2] [[Endurance Regeneration|Health regeneration]] bonus for [INT] seconds, and all your [[Wounds]] heal twice as fast.",
        ['school'] = "Alteration",
        ['mana_cost'] = 450,
        ['cooldown'] = 20,
        ['image'] = "Icon Verdant Regrowth.png",
        ['allowed_weapons'] = "Melee/Ranged (Light/Medium), Mage, Unarmed",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = ""
    },

    --[[-----------------------------------------------]]
    --[[---------------- ASSASSINATION ----------------]]
    --[[-----------------------------------------------]]
    ['Assassinate'] = {
        ['description'] = "You strike your opponent, dealing [PER*0.6] [[Pure Damage]] for each percentage point of endurance missing (minimum damage: 100).",
        ['school'] = "Assassination",
        ['mana_cost'] = 400,
        ['cooldown'] = 20,
        ['image'] = "Icon Assassinate.png",
        ['allowed_weapons'] = "Melee (Light)",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Bleeding Strike'] = {
        ['description'] = "Your next attack is Critical and a guaranteed hit. Your target must suceed a [[Fortitude]] save throw or [[Bleeding|Bleed]] for [PER*0.6] seconds.",
        ['school'] = "Assassination",
        ['mana_cost'] = 0,
        ['cooldown'] = "16-[[Dexterity|DEX]]*0,5",
        ['image'] = "Icon BleedingStrike.png",
        ['allowed_weapons'] = "Melee (Light)",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Blinding Strike'] = {
        ['description'] = "Your next attack is Critical and a guaranteed hit. Your target must succeed a [[Fortitude]] save throw or become [[Blinded|Blind]] for [PER*0.6] seconds.",
        ['school'] = "Assassination",
        ['mana_cost'] = 0,
        ['cooldown'] = "16-[[Dexterity|DEX]]-0,5",
        ['image'] = "Icon BlindingStrike.png",
        ['allowed_weapons'] = "Melee (Light)",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Crippling Strike'] = {
        ['description'] = "Your next attack is Critical and a guaranteed hit. Your target must succeed a [[Fortitude]] save throw or become [[Crippled]] for [PER*0.3] seconds.",
        ['school'] = "Assassination",
        ['mana_cost'] = 0,
        ['cooldown'] = "16-[[Dexterity|DEX]]*0,5",
        ['image'] = "Icon CripplingStrike.png",
        ['allowed_weapons'] = "Melee (Light)",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Death Mark'] = {
        ['description'] = "You put a [[Status Effects#DeathMark|mark]] on a creature, increasing the accuracy and damage of the attacks it receives from you. The mark is removed if the spell is deactivated or the victim is more than 50m away from you.",
        ['school'] = "Assassination",
        ['mana_cost'] = 300,
        ['cooldown'] = 1,
        ['image'] = "Icon DeathMark.png",
        ['allowed_weapons'] = "Melee/Ranged (Light), Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Accuracy Increase: PER*10<br>Damage Increase: [PER*3]%<br>[[Focus Ability]]",
    },
    ['Disrupting Strike'] = {
        ['description'] = "Your next strike is Critical and a guaranteed hit. Your target also loses 1 random buff, or 2 if you have at least 20 [[Perception]].",
        ['school'] = "Assassination",
        ['mana_cost'] = 50,
        ['cooldown'] = "16-DEX*0,5",
        ['image'] = "Icon DisruptingStrike.png",
        ['allowed_weapons'] = "Melee",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
        ['Ignore Armor'] = {
        ['description'] = "Your next attack ignores [Per*4]% of your victim's armor.",
        ['school'] = "Assassination",
        ['mana_cost'] = 0,
        ['cooldown'] = "16-DEX*0,5",
        ['image'] = "Icon IgnoreArmor.png",
        ['allowed_weapons'] = "Melee (Light)",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
   ['Shadow Dance'] = {
        ['description'] = "You enter a combat stance that grants [DEX*2] [[Stealth]] and adds [Stealth/4] [[Pure damage]] to your attacks. Casting this spell doesn't break [[Stealth]].",
        ['school'] = "Assassination",
        ['mana_cost'] = "0 (+40/s)",
        ['cooldown'] = 5,
        ['image'] = "Icon Shadow Dance.png",
        ['allowed_weapons'] = "Melee/Ranged (Light), Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "[[Focus Ability]]",
    },
    ['Shadow Step'] = {
        ['description'] = "You teleport right behind a hostile creature, backstabbing it with an attack that always hits. If cast when hidden, the attack is also a guaranteed critical strike.",
        ['school'] = "Assassination",
        ['mana_cost'] = 150,
        ['cooldown'] = "16-DEX*0,4",
        ['image'] = "Icon Shadow Step.png",
        ['allowed_weapons'] = "Melee (Light), Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Shadow Walk'] = {
        ['description'] = "You hide in the shadows, moving stealthily until you deactivate this spell. Staying within 6 meters from a hostile creature gets you revealed after a short duration depending on the creature's [[Detection]] and your [[Stealth]] modifiers.",
        ['school'] = "Assassination",
        ['mana_cost'] = 150,
        ['cooldown'] = 10,
        ['image'] = "Icon Shadow Walk.png",
        ['allowed_weapons'] = "Melee/Ranged (Light), Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "[[Focus Ability]]",
    },
    ['Strike Wounds'] = {
        ['description'] = "Your attacks deal 35 bonus [[Pure damage]] for each [[Wound]] on your target and increase their duration by 1 second.",
        ['school'] = "Assassination",
        ['mana_cost'] = 200,
        ['cooldown'] = 20,
        ['image'] = "Icon StrikeWounds.png",
        ['allowed_weapons'] = "Melee (Light)",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Buff Duration: (10+DEX+PER)/2<br>Toggle Group: WeaponModifier",
    },


    --[[---------------------------------------------]]
    --[[---------------- CONJURATION ----------------]]
    --[[---------------------------------------------]]
        ['Acid Breath'] = {
        ['description'] = "While channeling this spell, all enemies within a 90°, 2-meters cone area, take [INT*10] Acid damage plus 1 Corrosion stack each second, for up to 3 seconds.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 150,
        ['cooldown'] = 10,
        ['image'] = "Icon AcidBreath.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Cobweb'] = {
        ['description'] = "Summons and hurls a ball of spider webs that explodes into a large cobweb. All non-immune creatures caught in the explosion are [[Snared]] unless they perform a successful [[Evasion]] save throw. All creatures inside the cobweb at any time are also [[Crippled]].",
        ['school'] = "Conjuration",
        ['mana_cost'] = 360,
        ['cooldown'] = 30,
        ['image'] = "Icon Cobweb.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Cobweb Radius: 6 (sphere)<br>Cobweb Duration: 30",
    },
    ['Entangling Web'] = {
        ['description'] = "Summons and hurls a ball of spider webs aimed at a target creature. The victim is [[Snared]] unless it performs a successful [[Evasion]] save throw.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 140,
        ['cooldown'] = "20-INT*0,5",
        ['image'] = "Icon EntanglingWeb.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Ice Spikes'] = {
        ['description'] = "Summons and shoots a fan of ice bullets in front of you, dealing [[Pierce damage|Pierce]] and [[Cold damage]] to hostile creatures hit.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 350,
        ['cooldown'] = 12,
        ['image'] = "Icon IceSpikes.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Spike Pierce Damage: 50<br>Spike Cold Damage: [INT*10]<br>Projectile amount:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;INT <9: &nbsp;1<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;9>= INT <16: 3<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;16>= INT <20: 5<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;20>= INT: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;7"
    },
    ['Infectious Burst'] = {
        ['description'] = "You release a poisonous cloud in a 4 meters area around yourself. All enemies hit take [[Poison damage]]. If [[poisoned]], they take 3x the damage and spread their poison in a 2 meters area around themselves.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 300,
        ['cooldown'] = 12,
        ['image'] = "Icon Infectious Burst.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Poison Damage: 50+INT*5",
    },
    ['Poison'] = {
        ['description'] = "Conjures venom in the veins of a target creature, which is [[Poisoned]] unless it performs a successful [[Constitution]] save throw.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 200,
        ['cooldown'] = 10,
        ['image'] = "Icon Poison.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Poison Level:<br> [[Intelligence|INT]] 1-15 => 1<br>[[Intelligence|INT]] 16-19 => 2<br>[[Intelligence|INT]] 20-24 => 3<br>[[Intelligence|INT]] 25 => 4",
    },
    ['Relocate'] = {
        ['description'] = "You teleport to a visible location at a maximum distance of 15 meters.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 150,
        ['cooldown'] = "45-[[Intelligence|INT]]*1,5",
        ['image'] = "Icon Relocate.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Totem of Decay'] = {
        ['description'] = "You summon a Totem of Decay. Any opponent within 10 meters from the totem is [[Slowed]] and takes [[Poison damage]] every 2 seconds. The totem can cast the [[Poison]] spell.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 300,
        ['cooldown'] = 40,
        ['image'] = "Icon Totem of Decay.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Poison Damage: [5+INT]<br>Totem Duration: 40s",
    },
    ['Totem of Wildfire'] = {
        ['description'] = "You summon Totem of Wildfire. Any ally within 10 meters from the totem enjoys [[Status Effects#TotemOfWildfire|bonus]] [[Fire damage]] applied to its attacks and [[Status Effects#TotemOfWildfire|bonus]] [[Fire resistance]], while opponents suffer [[Status Effects#TotemOfWildfire|reduced]] [[Fire resistance]]. Totem can cast the [[Firebolt]] spell.",
        ['school'] = "Conjuration",
        ['mana_cost'] = 500,
        ['cooldown'] = 40,
        ['image'] = "Icon Totem of Wildfire.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Fire Damage Bonus: 5+INT*1.5<br>Fire Resistance Bonus: [INT*1.5]%<br>Fire Resistance Malus: [INT*1.5]%<br>Totem Duration: 40s",
    },

    --[[--------------------------------------------]]
    --[[---------------- ENCHANTING ----------------]]
    --[[--------------------------------------------]]
    ['Word of Power: Kill'] = {
        ['description'] = "Your target's [[Health]] drops to 0, unless it has more [[Charisma]] than you and succeeds a [[Willpower]] save throw.<br>This spell has no effect on players with more than 30% [[Health]] and on monsters with more than 1500 [[Health]]",
        ['school'] = "Enchanting",
        ['mana_cost'] = 250,
        ['cooldown'] = "40-[[Intelligence|INT]]*1",
        ['image'] = "Icon WordOfPower Kill.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Word of Power: Silence'] = {
        ['description'] = "Your target becomes [[Silenced]] for 10 seconds, unless it has more [[Charisma]] than you and succeeds a [[Willpower]] save throw.",
        ['school'] = "Enchanting",
        ['mana_cost'] = 250,
        ['cooldown'] = "40-[[Intelligence|INT]]*1",
        ['image'] = "Icon WordOfPower Silence.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Word of Power: Stun'] = {
        ['description'] = "Your target becomes [[Stunned]] for 3 seconds, unless it has more [[Charisma]] than you and suceeds a [[Willpower]] save throw.",
        ['school'] = "Enchanting",
        ['mana_cost'] = 250,
        ['cooldown'] = "40-[[Intelligence|INT]]*1",
        ['image'] = "Icon WordOfPower Stun.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },

    --[[--------------------------------------------]]
    --[[------------------ HUNTING -----------------]]
    --[[--------------------------------------------]]
    ['Double Shot'] = {
        ['description'] = "You shoot two arrows at the same time, each one dealing [PER*6]% of its original damage.",
        ['school'] = "Hunting",
        ['mana_cost'] = 20,
        ['cooldown'] = "14-DEX*0,5",
        ['image'] = "Icon Double Shoot.png",
        ['allowed_weapons'] = "Ranged",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "",
    },
    ['Net Trap'] = {
        ['description'] = "You throw a net towards the target location. covering a circular area of 2.5 meters. Every opponent caught by the net is [[Snared]] for the duration of the spell, but is entitled to an [[Evasion]] save throw to shorten the [[Snared|Snare]] to 2 seconds.",
        ['school'] = "Hunting",
        ['mana_cost'] = 100,
        ['cooldown'] = 16,
        ['image'] = "Icon Net Trap.png",
        ['allowed_weapons'] = "Melee/Ranged (Light/Medium), Unarmed",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "[[Snared|Snare]] Duration: 1 + (PER+DEX)/10",
    },
    ['Poisoning Strike'] = {
        ['description'] = "Your next attack is a guaranteed hut that [[Poisoned|poisons]] your target unless it succeeds a [[Fortitude]] save throw. The Level of the poison depends on the type applied to your weapon.",
        ['school'] = "Hunting",
        ['mana_cost'] = 0,
        ['cooldown'] = "16-DEX*0,5",
        ['image'] = "Icon PoisoningStrike.png",
        ['allowed_weapons'] = "Melee/Ranged (Light/Medium)",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "",
    },
    ['Power Shot'] = {
        ['description'] = "You shoot a mana-imbued arrow that pierces through multiple enemies and always deals critical damage. All creatures hit are also [[Crippled]] unless they perform a successful [[Fortitude]] save throw.",
        ['school'] = "Hunting",
        ['mana_cost'] = 100,
        ['cooldown'] = 12,
        ['image'] = "Icon Power Shot.png",
        ['allowed_weapons'] = "Ranged",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "Critical Damage Bonus: PER*10<br>Cripple Duration: 6",
    },
    ['Ricochet'] = {
        ['description'] = "You shoot a guided arrow that bounces on multiple enemies within 8 meters from each other. The projectile damage is reduced by 10% with each bounce and can't hit the same target more than once.",
        ['school'] = "Hunting",
        ['mana_cost'] = 60,
        ['cooldown'] = "6-DEX*0,2",
        ['image'] = "Icon Ricochet.png",
        ['allowed_weapons'] = "Ranged",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "",
    },

    --[[--------------------------------------------]]
    --[[---------------- INVOCATION ----------------]]
    --[[--------------------------------------------]]
    ['Chilling Touch'] = {
        ['description'] = "Your unarmed attacks deal [INT*3] extra [[Ice damage]] and can hit incorporeal beings.",
        ['school'] = "Invocation",
        ['mana_cost'] = 100,
        ['cooldown'] = 20,
        ['image'] = "Icon ChillingTouch.png",
        ['allowed_weapons'] = "Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Toggle Group: WeaponModifier",
    },
        ['Deep Freeze'] = {
        ['description'] = "While channeling this spell, any enemy within 3 meters from a location of your choice is [[Slowed]] for 2 seconds and takes [INT*8] [[Cold damage]] each second for up to 5 seconds.",
        ['school'] = "Invocation",
        ['mana_cost'] = 100,
        ['cooldown'] = 15,
        ['image'] = "Icon DeepFreeze.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Earthquake'] = {
        ['description'] = "You release an earthquake which affects any hostile creature within 10 meters from you. The spell lasts up to 6 seconds, during which you call forth up to 4 earthquake waves. [[:Category:Bestiary|Creatures]] hit by each wave take [[Crush damage]] depending on their distance from you and are [[Stunned]] for 1.75 seconds unless they perform a successful [[Fortitude]] save throw.",
        ['school'] = "Invocation",
        ['mana_cost'] = 500,
        ['cooldown'] = 45,
        ['image'] = "Icon Earthquake.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Epicenter Damage: INT*20<br>Channel spell",
    },
    ['Fireball'] = {
        ['description'] = "You cast a fireball at a specific location, dealing [INT*30] [[Fire damage]] to each enemy within 8 meters from the impact, or half as much if they succeed an [[Evasion]] save throw.",
        ['school'] = "Invocation",
        ['mana_cost'] = 450,
        ['cooldown'] = 20,
        ['image'] = "Icon Fireball.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Firebolt'] = {
        ['description'] = "You cast a flaming projectile that collides with the first enemy on tis path, dealing [INT*10] [[Fire damage]] to it.",
        ['school'] = "Invocation",
        ['mana_cost'] = 80,
        ['cooldown'] = 2,
        ['image'] = "Icon Firebolt.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Frost Blast'] = {
        ['description'] = "You cast a frozen sphere that explodes as it collides with the first enemy on its path, dealing [INT*20] [[Cold damage]] to any enemy within 2 meters from the impact, or half as much if they succeed an [[Evasion]] save throw.",
        ['school'] = "Invocation",
        ['mana_cost'] = 250,
        ['cooldown'] = 10,
        ['image'] = "Icon Frost Blast.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "AOE: 1.5m",
    },
    ['Magic Missiles'] = {
        ['description'] = "Fire a barrage of magical projectiles aimed at a target creature. The victim is entitled to a [[Willpower]] save throw to negate the damage of each projectile.",
        ['school'] = "Invocation",
        ['mana_cost'] = 250,
        ['cooldown'] = 6,
        ['image'] = "Icon MagicMissiles.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Missile Damage: 105-175<br>Damage Type: Magic<br>Total Missiles: [1+INT/4]",
    },
    ['Shocking Lash'] = {
        ['description'] = "You quickly discharge a jolt of electricity aimed at target creature, immediately dealing [[Shock damage]] to it.",
        ['school'] = "Invocation",
        ['mana_cost'] = 120,
        ['cooldown'] = 2,
        ['image'] = "Icon Shocking Lash.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Shock Damage: 50+INT*5",
    },
        ['Shocking Touch'] = {
        ['description'] = "Your unarmed attacks deal [INT*3] extra [[Shock damage]] and can hit incorporeal beings.",
        ['school'] = "Invocation",
        ['mana_cost'] = 100,
        ['cooldown'] = 20,
        ['image'] = "Icon ShockingTouch.png",
        ['allowed_weapons'] = "Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Toggle Group: WeaponModifier",
    },
        ['Static Discharge'] = {
        ['description'] = "You channel electricity for up to 4 seconds and discharge it, dealing up to [INT*45] [[Shock damage]] to all enemies within 3 meters from you, depending on how long you charged the blast.",
        ['school'] = "Invocation",
        ['mana_cost'] = 100,
        ['cooldown'] = 12,
        ['image'] = "Icon StaticDischarge.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "",
    },
    ['Tectonic Outburst'] = {
        ['description'] = "You make the ground within 4 meters from the target location burst into a powerful seismic blast that deals  [[Crush damage]] and is [[Stunned|stuns]] the victims. Each creature hit is entitled to an [[Evasion]] save throw to negate half of the damage and avoid the [[Stunned|Stun]] effect entirely.",
        ['school'] = "Invocation",
        ['mana_cost'] = 300,
        ['cooldown'] = 18,
        ['image'] = "Icon Tectonic Outburst.png",
        ['allowed_weapons'] = "Mage, Unarmed",
        ['allowed_armor'] = "Light",
        ['other_attributes'] = "Crush Damage: 50+INT*20<br>Stun Duration: 3",
    },


    --[[--------------------------------------------]]
    --[[---------------- NECROMANCY ----------------]]
    --[[--------------------------------------------]]
    ['Blight'] = {
        ['description'] = "You infect the target with the [[Necrotic Disease]]. The victim is entitled to a [[Fortitude]] save throw to negate this spell in full.",
        ['school'] = "Necromancy",
        ['mana_cost'] = 300,
        ['cooldown'] = 25,
        ['image'] = "Icon Blight.png",
        ['allowed_weapons'] = "Melee/Ranged (Light/Medium), Mage, Unarmed",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "",
    },
    ['Paralyzing Touch'] = {
        ['description'] = "Your unarmed attacks [[Paralyzed|paralyze]] your target for [INT/75] seconds unless it succeeds a [[Willpower]] save throw. You can hit incorporeal beings.",
        ['school'] = "Necromancy",
        ['mana_cost'] = 100,
        ['cooldown'] = 20,
        ['image'] = "Icon ParalyzingTouch.png",
        ['allowed_weapons'] = "Unarmed",
        ['allowed_armor'] = "Light/Medium",
        ['other_attributes'] = "Toggle Group: WeaponModifier",
    },

    --[[--------------------------------------------]]
    --[[---------------- RESTORATION ----------------]]
    --[[--------------------------------------------]]
    ['Minor Healing'] = {
        ['description'] = "You instantly recover 280 points of [[Endurance]]",
        ['school'] = "Restoration",
        ['mana_cost'] = 80,
        ['cooldown'] = "6-[[Intelligence|INT]]*0,2",
        ['image'] = "Icon MinorHealing.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Healing Wave'] = {
        ['description'] = "You restore [INT*20] [[Health]] to yourself and each ally within 3 meters from you.",
        ['school'] = "Restoration",
        ['mana_cost'] = 250,
        ['cooldown'] = "8",
        ['image'] = "Icon_Healing_Wave.png",
        ['allowed_weapons'] = "Any, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },

    --[[-----------------------------------------]]
    --[[---------------- WARFARE ----------------]]
    --[[-----------------------------------------]]
    ['Bash'] = {
        ['description'] = "Your next successful attack deals 50% extra damage and [[Stunned|stuns]] your target for [STR*0.1] seconds unless it succeeds a [[Fortitude]] save throw.",
        ['school'] = "Warfare",
        ['mana_cost'] = 0,
        ['cooldown'] = "18-[[Constitution|CON]]*0,5",
        ['image'] = "Icon Bash.png",
        ['allowed_weapons'] = "Melee, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "[[Focus Ability]]",
    },
    ['Concussive Strike'] = {
        ['description'] = "Your next successful attack deals 50% extra damage. Any Creature hit suffers the same amount of samage as [[Pure Damage]] over the next 4 seconds. The delayed damage stacks with multiple concussive strikes.",
        ['school'] = "Warfare",
        ['mana_cost'] = 50,
        ['cooldown'] = "3-[[Constitution|CON]]*0,05",
        ['image'] = "Icon Concussive Strike.png",
        ['allowed_weapons'] = "Melee",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Enrage'] = {
        ['description'] = "For the next 10 seconds you gain [[Move Speed|Movement Speed]], can't be [[Knocked Out]], and gain immunity to the [[Frightened]], [[Paralyzed]], [[Snared]], [[Stunned]] and [[Slowed statuses, but you can only use [[Warfare]] abilities.",
        ['school'] = "Warfare",
        ['mana_cost'] = 100,
        ['cooldown'] = 60,
        ['image'] = "Icon Enrage.png",
        ['allowed_weapons'] = "Melee/Ranged, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Eviscerate'] = {
        ['description'] = "Your next successful attack deals 50% extra damage and [[Bleed|bleeds]] any creature who fails a [[Fortitude]] save throw for [STR] seconds.",
        ['school'] = "Warfare",
        ['mana_cost'] = 0,
        ['cooldown'] = "18-CON*0,5",
        ['image'] = "Icon Eviscerate.png",
        ['allowed_weapons'] = "Melee",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "Bleed Duration: 12",
    },
    ['Frenzy'] = {
        ['description'] = "You increase your [[Move Speed|Movement Speed]] and [[Attack Speed]] by [CON]%, but your [[Satiety]] and [[Rest]] deplete twice as fast.",
        ['school'] = "Warfare",
        ['mana_cost'] = "200 (+20/s)",
        ['cooldown'] = 10,
        ['image'] = "Icon Frenzy.png",
        ['allowed_weapons'] = "Melee/Ranged, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "[[Focus Ability]]",
    },
    ['Heavy Blow'] = {
        ['description'] = "Your next successful attack deals 200% extra damage and [[Crippled|cripples]] your target for [STR*0.3] seconds.",
        ['school'] = "Warfare",
        ['mana_cost'] = 50,
        ['cooldown'] = "20-[[Constitution|CON]]*0,5",
        ['image'] = "Icon HeavyBlow.png",
        ['allowed_weapons'] = "Melee",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "Cripple Duration: 6<br>[[Focus Ability]]",
    },
    ['Inspire'] = {
        ['description'] = "You restore [CHA*20] [[Health]] to yourself and any ally within 10 meters from you. All creatures affected also gain [CHA*10] [[Accuracy]], [[Evasion]], [[Fortitude]] and [[Willpower]] for 15seconds.",
        ['school'] = "Warfare",
        ['mana_cost'] = 300,
        ['cooldown'] = 50,
        ['image'] = "Icon Inspire.png",
        ['allowed_weapons'] = "Melee/Ranged, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Relentless Style'] = {
        ['description'] = "Your melee attacks and your [[Warfare]] abilities always deal maximum damage.",
        ['school'] = "Warfare",
        ['mana_cost'] = 0,
        ['cooldown'] = 5,
        ['image'] = "Icon RelentlessStyle.png",
        ['allowed_weapons'] = "Melee, Unarmed", 
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "Toggle Group: Stance",
    },
        ['Resolve'] = {
        ['description'] = "You instantly remove all [[Physical Debuff]] from yourself, and gain immunity to [[Physical Debuff]]s for 6 seconds.",
        ['school'] = "Warfare",
        ['mana_cost'] = 200,
        ['cooldown'] = "20-CON*0,6",
        ['image'] = "Icon Resolve.png",
        ['allowed_weapons'] = "Melee/Ranged, Unwarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Second Wind'] = {
        ['description'] = "You instantly restore all your [[Health]] and cure all your [[Wounded|Wounds]]",
        ['school'] = "Warfare",
        ['mana_cost'] = 0,
        ['cooldown'] = "80-[[Constitution|CON]]*2",
        ['image'] = "Icon SecondWind.png",
        ['allowed_weapons'] = "Melee/Ranged, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Shield Block'] = {
        ['description'] = "You block the next physical attack or projectile, negating all its damage and additional effects.",
        ['school'] = "Warfare",
        ['mana_cost'] = 0,
        ['cooldown'] = "12-CON*0,4",
        ['image'] = "Icon Shield Block.png",
        ['allowed_weapons'] = "Shield",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "",
    },
    ['Shockwave'] = {
        ['description'] = "You generate a mighty shockwave, dealing [[Crush]] damage and [[Stunned|stunning]] all hostile creatures around you. Targets hit can resist the [[Stunned|Stun]] through a successful [[Fortitude]] save throw.",
        ['school'] = "Warfare",
        ['mana_cost'] = 150,
        ['cooldown'] = "20-STR*0,5",
        ['image'] = "Icon Shockwave.png",
        ['allowed_weapons'] = "Melee/Ranged, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "Crush Damage: STR*20<br>AOE: 3m",
    },
    ['Warcry'] = {
        ['description'] = "You scream a fearsome battle cry in a cone in front of you. All the creatures caught in it are [[Slowed]] and may get [[Frightened]] as well unless they perform a successful [[Willpower]] save throw.",
        ['school'] = "Warfare",
        ['mana_cost'] = 250,
        ['cooldown'] = "24-STR*0,5",
        ['image'] = "Icon Warcry.png",
        ['allowed_weapons'] = "Melee/Ranged, Unarmed",
        ['allowed_armor'] = "Any",
        ['other_attributes'] = "[[Slowed|Slow]] Duration: 2+CHA/5<br>[[Frightened|Frighten]] Duration: 5+CHA",
    },
}
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