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Icon TT Luck.png

Luck influences every combat related roll[1] in the game that is chance related, from evading attacks and afflictions, to scoring critical hits, determining the final damage between a "min-max" range, performing successful stealth or detection actions, haggling with NPCs, and so on. Every time a chance is "rolled", that chance is biased by the creature’s luck, which can either be positive (better chances), or negative (worse chances), and ranges between -1000 and +1000. Luck is determined by a creature’s Charisma.

Luck does not influence the loot drop probability.

Mechanics

 

 

 

 

Base = -400 for Human players, but can vary depending on creature type.

Assuming a random roll with a certain Chance to succeed (e.g. 25%, represented as 0.25), Biased Chance is the actual success chance altered by the player's Luck.

 

 

 

 

 

 

 

 

Items with Luck

Item NameSlotLuckLuck from Recipes
Amethyst NecklaceNeck----+90 if made with Gold Ingot, Flawless Amethyst, Hepatizon Ingot and Flawless Amethyst
Amethyst RingRing----+90 if made with Gold Ingot, Flawless Amethyst, Hepatizon Ingot and Flawless Amethyst
Assassin BootsFeet----+30 if made with Rabbit Wool Cloth, Shadow Essence and Death Crystal
Assassin ClothesChest----+60 if made with Rabbit Wool Cloth, Shadow Essence and Death Crystal
Assassin GlovesHands----+30 if made with Rabbit Wool Cloth, Shadow Essence and Death Crystal
Assassin HoodHead----+30 if made with Rabbit Wool Cloth, Shadow Essence and Death Crystal
Battle Axe1H----+100 if made with Oricalcum Ingot and Wooden Handle
Club1H----+100 if made with Chestnut Plank
Commoner BootsFeet----+30 if made with Rabbit Wool Cloth
Commoner BracersHands----+30 if made with Rabbit Wool Cloth
Commoner ClothesChest----+60 if made with Rabbit Wool Cloth
Commoner HoodHead----+30 if made with Rabbit Wool Cloth
Dagger1H----+100 if made with Oricalcum Ingot and Light Animal Leather
Diamond NecklaceNeck----+90 if made with Gold Ingot, Flawless Diamond, Hepatizon Ingot and Flawless Diamond
Diamond RingRing----+90 if made with Gold Ingot, Flawless Diamond, Hepatizon Ingot and Flawless Diamond
Emerald NecklaceNeck----+90 if made with Gold Ingot, Flawless Emerald, Hepatizon Ingot and Flawless Emerald
Emerald RingRing----+90 if made with Gold Ingot, Flawless Emerald, Hepatizon Ingot and Flawless Emerald
Energy Staff2H----+100 if made with Chestnut Plank and Flawless Diamond
Fire Staff2H----+100 if made with Chestnut Plank and Flawless Ruby
Great Axe2H----+100 if made with Oricalcum Ingot and Light Animal Leather
Great Sword2H----+100 if made with Oricalcum Ingot and Light Animal Leather
Halberd2H----+100 if made with Oricalcum Ingot and Wooden Pole
Handaxe1H----+100 if made with Oricalcum Ingot and Wooden Handle
Ice Staff2H----+100 if made with Chestnut Plank and Flawless Sapphire
Long Sword1H----+100 if made with Oricalcum Ingot and Light Animal Leather
Longbow2H----+100 if made with Rope and Chestnut Plank
Mace1H----+100 if made with Oricalcum Ingot
Morning Star2H----+100 if made with Oricalcum Ingot
Quarterstaff2H----+100 if made with Chestnut Plank
Rabbit Paw AmuletNeck+150----
Rapier1H----+100 if made with Oricalcum Ingot and Light Animal Leather
Ruby NecklaceNeck----+90 if made with Gold Ingot, Flawless Ruby, Hepatizon Ingot and Flawless Ruby
Ruby RingRing----+90 if made with Gold Ingot, Flawless Ruby, Hepatizon Ingot and Flawless Ruby
Sapphire NecklaceNeck----+90 if made with Gold Ingot, Flawless Sapphire, Hepatizon Ingot and Flawless Sapphire
Sapphire RingRing----+90 if made with Gold Ingot, Flawless Sapphire, Hepatizon Ingot and Flawless Sapphire
Scholar BootsFeet----+30 if made with Rabbit Wool Cloth, Crystallized Magic and Primordial Dust
Scholar ClothesChest----+60 if made with Rabbit Wool Cloth, Primordial Dust and Crystallized Magic
Scholar GlovesHands----+30 if made with Rabbit Wool Cloth, Crystallized Magic and Primordial Dust
Scholar HoodHead----+30 if made with Rabbit Wool Cloth, Crystallized Magic and Primordial Dust
Scimitar1H----+100 if made with Oricalcum Ingot and Light Animal Leather
Shock Staff2H----+100 if made with Chestnut Plank and Flawless Topaz
Short Sword1H----+100 if made with Oricalcum Ingot and Light Animal Leather
Shortbow2H----+100 if made with Rope and Chestnut Plank
Spear2H----+100 if made with Oricalcum Ingot and Wooden Pole
Topaz NecklaceNeck----+90 if made with Gold Ingot, Flawless Topaz, Hepatizon Ingot and Flawless Topaz
Topaz RingRing----+90 if made with Gold Ingot, Flawless Topaz, Hepatizon Ingot and Flawless Topaz
War Hammer2H----+100 if made with Oricalcum Ingot and Light Animal Leather
  1. Prometheus on Discord 10.04.2022 / 10:45 CEST luck has no impact on mob loots, it increases the chance to get better numbers in all combat related dice rolls
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