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EnrageAvoid Block Controller Check: True
Memory Cost: 3
Spell Group: Self Beneficial
Activation Type: Default
Target Type: Self
Targeting Range: 0
Casting Range: 0
Check LOS: True
Mana Cost: 0
Icon Enrage.png
For the next [CON*0.5] seconds you gain 10% bonus Movement Speed and you can't be Knocked Out, but you can only use Warfare abilities. Additionally you gain immunity to Confused, Dazed, Frightened, Paralyzed, Sickened, Snared, Stunned and Slowed.Cooldown: 60
School: Warfare
Allowed Weapons: AnyAllowed Armor: Any

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Version History[]

Version Changes
  • Introduced into the game.