Version 0.2.5

These are the official patch notes for  released by Dynamight Studios.

Major Changes

 * New login management (players can login only 1 char at a time, admins can login multiple).
 * We've polished the look of the Human male character.
 * We've changed some crafting recipes.

Minor Changes

 * It's now possible to toggle coordinate display clicking on the small button in the border of the minimap.
 * Max number of characters in chat input raised from 80 to 140.
 * Game can now run in background (no longer closes when clicking on another screen).
 * Unity logo removed from loading.
 * FPS and latency counters added.
 * Nights are now much lighter. This is temporary until we implement torches and light-generating spells.

Bug Fixes

 * No more issues switching equip slots, indicator added for what slot is currently selected.
 * Arrow stacking when equipped malfunctioning.
 * Weapon in hand now no longer visualized after picking heavy resources.
 * Login screen asking for username but it's actually email.
 * Items get destroyed when placed in incorrect slot.
 * Stacking Items in equip slot causes losing stacks.
 * CombatManager null after being killed in PvP.
 * Items disappear from inventory.
 * Primitive Knife has weird trail.
 * Click to interact: sometimes nothing happens when char reaches item.
 * Failures to drop heavy materials on the ground.
 * IUISlotHasCooldown nulls at login.
 * Animals walking through cliffs and rocks.
 * Arrows pierce through players when they are lined up.
 * Sliding when collecting resources.
 * Bow walking animation sliding.
 * Heavy material pickup distance issues.
 * Some actions incorrectly allowed while knocked down.
 * NullReferenceException after moving Bandages in Actionslot.
 * Hotkeys trigger when typing in a filter box.
 * Action Key G does not work.
 * Wrong above head message when gathering some items.
 * Rocks falling through cliff.
 * Arrow heads and shafts icons only display one item.
 * Inventory crafting text inconsistencies.